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Macross Δ Scramble (マクロスΔスクランブル?) is an Action Role Playing Game[1] for the PlayStation Vita, developed by Artdink and published by Bandai Namco Entertainment. The game was released in Japan on October 20, 2016.[2]

GameplayEdit

The gameplay is reminiscent of prior Macross games for the PSP and also incorporates some mechanics from Macross 30: The Voice that Connects the Galaxy, emphasizing pulling off cool maneuvers while listening to hits in the Macross universe, new and old.

There are two kinds of commercial copies: The standard edition has 20 songs, while the "Rune Pika" Sound Edition has 50. Other than the vocal track volume, the two versions are generally similar.

The main scenario is based on the Macross Δ anime, featuring original playable characters for both the Xaos and Windermere factions at first, but the main cast will be unlocked as the player progresses. Select characters can join as pilots, while everyone can be set as support characters, each with unique abilities. The "Extra" arc features tutorials and special missions featuring the cast of past Macross titles from SDF up to Macross 30.

The base game only features missions chronicling the events up to Episode 13, but an update patch will unlock the rest. There are also two DLC sets, one free and one worth 1000 yen that adds more units and pilots from different timelines of the Macross universe, complimenting the existing ones in-game.

CharactersEdit

Macross Delta Edit

Macross 30 Edit

Macross ZeroEdit

Super Dimension Fortress MacrossEdit

Macross PlusEdit

Macross 7Edit

Macross FrontierEdit

GalleryEdit

Notes And TriviaEdit

  • Unlike in previous games, AI-controlled partner pilots can no longer be commanded to perform a Special Attack.
  • Version 1.02 not only added missions, units and clipart to the program, but it also removed the main pilot's voiced cut-in reveling in his/her progress if doing well in the mission. Only the partner pilot will comment about it.
  • To avoid the forced re-orientation that is hard to control when hitting walls and surfaces while in fighter mode from previous games, the player unit automatically changes to Gerwalk mode in this game upon impact.
  • Some humor can be found in the dialogue between certain support characters and pilots upon starting and completing a mission. These exchanges correspond to their in-universe relationship, common or opposing behavior, etc.

PreviewEdit

PS Vita「マクロスΔスクランブル」TVCM 【ハヤテ&フレイア】

PS Vita「マクロスΔスクランブル」TVCM 【ハヤテ&フレイア】

PS Vita「マクロスΔスクランブル」プロモーション映像

PS Vita「マクロスΔスクランブル」プロモーション映像

PS Vita「マクロスΔスクランブル」みらーじゅ ぷれい動画日記 フレイア編

PS Vita「マクロスΔスクランブル」みらーじゅ ぷれい動画日記 フレイア編

PS Vita「マクロスΔスクランブル」みらーじゅ ぷれい動画日記

PS Vita「マクロスΔスクランブル」みらーじゅ ぷれい動画日記

External linksEdit

ReferencesEdit